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[L4D2] Anti-Runner System - REMAKE


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winged_box
Senior Member
Join Date: Aug 2013
Location: Singapore
Old 02-08-2014 , 04:50   Re: [L4D2] Anti-Runner System - REMAKE
Reply With Quote #11

Anybody know if there is a working anti-rusher plugin for a server with more than 8 players?
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tornasuk
Junior Member
Join Date: Nov 2013
Location: a van down by the river!
Old 04-05-2014 , 16:32   Re: [L4D2] Anti-Runner System - REMAKE
Reply With Quote #12

Quote:
Originally Posted by winged_box View Post
Anybody know if there is a working anti-rusher plugin for a server with more than 8 players?
have you tried Ready Up? (Rush Distance mod)
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"TU MAMA" servers: Coop | Versus
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winged_box
Senior Member
Join Date: Aug 2013
Location: Singapore
Old 05-18-2014 , 03:47   Re: [L4D2] Anti-Runner System - REMAKE
Reply With Quote #13

Quote:
Originally Posted by tornasuk View Post
have you tried Ready Up? (Rush Distance mod)
Compiled and installed the plugin as instructed but nothing happened.
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Psyk0tik
Veteran Member
Join Date: May 2012
Location: Homeless
Old 10-04-2017 , 01:27   Re: [L4D2] Anti-Runner System - REMAKE
Reply With Quote #14

Updated under 1.8.x.

Implemented fixes and changes from this post:
- Supports L4D1.
- Fixed round end bug (for Versus).

Implemented my own fixes:
- Fixed bug with plugin being active during Death Toll finale.
- Added checks to disable plugin on Death Toll maps 3-5.

Attached translations.

Installation:
- Place l4d_anti-runner.smx in addons/sourcemod/plugins/ folder.
- Place l4d_anti-runner.phrases.txt in addons/sourcemod/translations/ folder.
Attached Files
File Type: sp Get Plugin or Get Source (l4d_anti-runner.sp - 935 views - 27.5 KB)
File Type: txt l4d_anti-runner.phrases.txt (6.3 KB, 392 views)
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Last edited by Psyk0tik; 10-22-2017 at 11:17.
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Psyk0tik
Veteran Member
Join Date: May 2012
Location: Homeless
Old 11-22-2017 , 16:00   Re: [L4D2] Anti-Runner System - REMAKE
Reply With Quote #15

I've been meaning to post here, but kept forgetting. This is for everyone who stumbles onto this thread looking for a more recent and working anti-rush system to see.

Here is the Anti-Speedrunner System: https://forums.alliedmods.net/showthread.php?t=302868

The system consists of features taken from the REMAKE version of Anti-Runner, We Can Not Survive Alone (coop), Lockdown System, and some unreleased plugins.
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Captain Stubin
Member
Join Date: Jun 2017
Old 12-19-2018 , 12:06   Re: [L4D2] Anti-Runner System - REMAKE
Reply With Quote #16

Hello fix the errors on the map with the door does not open c10m4_mainstreet
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Captain Stubin
Member
Join Date: Jun 2017
Old 12-20-2018 , 01:57   Re: [L4D2] Anti-Runner System - REMAKE
Reply With Quote #17

Hello when you select when you need to kill the tank to open the door, it opens when the tank is still alive. Map c7m1_docks . Need to fix
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