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[CS:GO] WarMod [BFG] <22.09.26.1915, 26-Sept-2022>


  
 
 
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hznovich
Junior Member
Join Date: Aug 2013
Old 08-20-2017 , 05:32   Re: [CS:GO] WarMod [BFG] <17.08.10.1155, 10-Aug-2017>
Reply With Quote #11

Quote:
Originally Posted by versatile_bfg View Post
Still trying to work out the best way for it to work with SQL. I came up with this way so the id at the front is the id for the match in the SQL database.

I dont have a sql database to play with so it is hard to test for it.

All the backups should be accessible. You just have to have the correct match ID at the start.
The problem is that restoration of a round doesn't work without sql. That is if "wm_upload_results 0", then after restoration of a round weapon, etc. aren't restored, a game continues further, and here warmod begins the account with the restored round. For example, the current round in a game 7 (score 4:2), and warmod writes scores of the restored round in a chat 1:1.
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