Quote:
Originally Posted by TBagT
Next try:
PHP Code:
public DisplaySprite(id, const iSprite) {
PHP Code:
public DisplaySprite(id, const iSprite[ ]) {
If you're using set_task
PHP Code:
public DisplaySprite( const iSprite[ ], id ) {
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Your script is wrong. write_short is writing byte here, not string. It writes precached model's id.
I'm not using task and whats the point of reversing parameters order?
Quote:
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Check how many frames does your sprite have, because TE_SPRITE only plays one cycle of the sprite.
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Only one frame.