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[CS:GO] Zombie Plague 1.2.1 (Updated 01-Mar-2023)


  
 
 
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inklesspen
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Join Date: Nov 2015
Location: Russia, Moscow
Old 07-25-2017 , 14:25   Re: [CS:GO] Release: Zombie Plague 6.7
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Quote:
Originally Posted by Darkspice View Post
Hello gubka.
I have some problems with laser mine. I changed some mechanics for my server(now they slow down zombies after touching the beam instead killing).Generally this didn't change source code but there is some magick with these mines.Sometimes they disappear. I have no idea why, it's actualy random moments.
They can disappear after 10 sec (not all, one of some mines which i put), but can stay in place all round.Absolutely random thing.
Sometimes it happens like beam is disappearing and only model mine still stay, and model explode after i shoot on it. Sometimes it happens like all mine is disappearing.

I wrote only this in source code in "public void EventBeamTouched":
Spoiler

and
Spoiler


There is all code(with my changes)
Spoiler


It happens without my other custom plugins.
I have probmel... entities randomly disappear in game (Start of round, mid and end): weapons, lasermines, new lights, etc. But disappering only freshly entities (10-30 seconds), and I don't know why.
I think you have this problem.
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Last edited by inklesspen; 07-25-2017 at 14:25.
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