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Regarding several Ham Functions


  
 
 
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gabuch2
AlliedModders Donor
Join Date: Mar 2011
Location: Chile
Old 07-14-2017 , 13:39   Re: Regarding several Ham Functions
Reply With Quote #2

All Ham functions are hookable, but it doesn't mean it's safe to supercede them.

Ham_RemovePlayerItem happens when you strip an item from the player.

Ham_Item_Drop when you drop a weapon (unsure)

Ham_Weapon_RetireWeapon, in Half-Life you will automatically change to a "better weapon", determined by weight, after you ran out of ammo of certain weapons(throwables) thus calling this method.
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Last edited by gabuch2; 07-14-2017 at 13:40.
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