Quote:
Originally Posted by heroicpower7613
so you basically want to close the vault before crash?
im pretty sure plugin_end gets called on crash/stop
anyway if the server is crashing why not ask help for it and fix it? i thought that was your problem as i read the post title
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Well, the thing is, I wrote an un-precacher plug-in that reads from ini containing the mapname, and it's executed only on the maps that have many resources. The thing is, the server could sometimes crash because of the un-precacher plug-in that I had to make so that custom weapon models and stuff can be loaded without reaching the 512 limit. Some maps have exactly 512 resources, so precaching just a single resource could crash the server, and it can also crash without even precaching anything because there are some client stuff resources that could precache when u join and the precache limit would be increased. This happens mostly on some CS/TFC maps. I mostly know what kind of stuff a map doesn't require to un-precache, but sometimes on map change for example, that stuff will no longer be precached even if the plugin is not running, because it was once blocked from being precached. So then the server would simply crash.