Quote:
Originally Posted by Natsheh
Worldspawn is. Also the ground entity its id is 0
|
Thanks
PHP Code:
if( equal( sz_classname, "worldspawn" ) ) { ... }
worked
Edit: another problem if player hits a slope or falls down it also activates

any work around ? I am thinking of making an entity in the middle of the player and check whenever it touches something maybe it'll work ?