Quote:
Originally Posted by PRoSToTeM@
Try to check pev_takedamage for != DAMAGE_NO.
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Hey it worked! Did it like this:
PHP Code:
if(pev(target, pev_takedamage) == 1)
ExecuteHam(Ham_TakeDamage, target, weapon, id, DAMAGE, 0, DMG_BULLET);
Tested it across 4 different maps and it works perfectly. Thanks, mate!...
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