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Emit sound with exclusion


  
 
 
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eyal282
Veteran Member
Join Date: Aug 2011
Old 06-22-2017 , 13:32   Re: Emit sound with exclusion
Reply With Quote #3

Quote:
Originally Posted by CrazY. View Post
Register a fw_EmitSound, check the played sound, compare the player ID with would you like to block and return a FMRES_SUPERCEDE.
EmitSound is a sound emitted to all players if I'm not wrong. returning FMRES_SUPERCEDE will block the sound to all players.
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