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[CS:GO] New Gamemode - Touchdown (2.12 | 2020/3/24)


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rogeraabbccdd
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Old 05-28-2017 , 00:48   Re: [CS:GO] New Gamemode - Touchdown (1.0 | 2017/5/28)
Reply With Quote #11

Quote:
Originally Posted by shanapu View Post
I had the code still lying around from cksurf...
just a small edit.

Autogenerate a config file cfg/sourcemod/kento_touchdown_credits.cfg after first startup with two convars:
Code:
sm_touchdown_credits_goal - How many credits for touchdown? 0 - disabled. Default 50
sm_touchdown_credits_kill - How many credits for killing ballholder? 0 - disabled. Default 10
Thank you! Added to third party plugins post!
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rogeraabbccdd
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Old 05-28-2017 , 06:38   Re: [CS:GO] New Gamemode - Touchdown (1.0 | 2017/5/28)
Reply With Quote #12

Update 1.1
  • Freeze all players except who touchdown in round end. (like original S4)
  • Only the player who touchdown can fire his weapon in round end. (like original S4)
  • Fix sm_ballreset.
  • Fix ball bounce sound, sound shold from ball, not player.
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Altaj
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Join Date: May 2017
Old 05-28-2017 , 08:48   Re: [CS:GO] New Gamemode - Touchdown (1.1 | 2017/5/28)
Reply With Quote #13

1.0

Code:
[SM] Exception reported: Invalid timer handle 6910098 (error 1)
Blaming: kento_touchdown.smx
[SM] Call stack trace:
[SM]   [0] KillTimer
[SM]   [1] Line 2342, D:\CSGODS\CSGO\csgo\addons\sourcemod\scripting\kento_touchdown.sp::GetBall
[SM]   [2] Line 1890, D:\CSGODS\CSGO\csgo\addons\sourcemod\scripting\kento_touchdown.sp::OnStartTouch

Last edited by Altaj; 05-28-2017 at 08:49.
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rogeraabbccdd
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Old 05-28-2017 , 09:10   Re: [CS:GO] New Gamemode - Touchdown (1.2 | 2017/5/28)
Reply With Quote #14

Update 1.2
  • Fix bugs.
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rogeraabbccdd
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Old 05-28-2017 , 09:11   Re: [CS:GO] New Gamemode - Touchdown (1.1 | 2017/5/28)
Reply With Quote #15

Quote:
Originally Posted by Altaj View Post
1.0

Code:
[SM] Exception reported: Invalid timer handle 6910098 (error 1)
Blaming: kento_touchdown.smx
[SM] Call stack trace:
[SM]   [0] KillTimer
[SM]   [1] Line 2342, D:\CSGODS\CSGO\csgo\addons\sourcemod\scripting\kento_touchdown.sp::GetBall
[SM]   [2] Line 1890, D:\CSGODS\CSGO\csgo\addons\sourcemod\scripting\kento_touchdown.sp::OnStartTouch
Try newest version 1.2
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Altaj
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Join Date: May 2017
Old 05-28-2017 , 10:17   Re: [CS:GO] New Gamemode - Touchdown (1.2 | 2017/5/28)
Reply With Quote #16

Why does not the ball shine like on video?

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rogeraabbccdd
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Old 05-28-2017 , 10:27   Re: [CS:GO] New Gamemode - Touchdown (1.2 | 2017/5/28)
Reply With Quote #17

Quote:
Originally Posted by Altaj View Post
Why does not the ball shine like on video?
do you have any error in your client console?
something like "attempt to create unknown particle system"?
try to restart your game if you have this.
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Last edited by rogeraabbccdd; 05-28-2017 at 10:29.
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Altaj
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Old 05-28-2017 , 10:43   Re: [CS:GO] New Gamemode - Touchdown (1.2 | 2017/5/28)
Reply With Quote #18

Code:
[Sound] S_StartSound(): Failed to load sound '*\touchdown\bgm\super_sonic.mp3'. Can't create mixer.
Attempting to create unknown particle system '4215'
The server rebooted many times.
Each time the model and sound are downloaded.
Is the problem on my side? I do not understand why.
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rogeraabbccdd
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Old 05-28-2017 , 10:45   Re: [CS:GO] New Gamemode - Touchdown (1.2 | 2017/5/28)
Reply With Quote #19

Quote:
Originally Posted by Altaj View Post
Code:
[Sound] S_StartSound(): Failed to load sound '*\touchdown\bgm\super_sonic.mp3'. Can't create mixer.
Attempting to create unknown particle system '4215'
The server rebooted many times.
Each time the model and sound are downloaded.
Is the problem on my side? I do not understand why.
try to restart your client.
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Altaj
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Join Date: May 2017
Old 05-28-2017 , 10:53   Re: [CS:GO] New Gamemode - Touchdown (1.2 | 2017/5/28)
Reply With Quote #20

Players are dead when they go to the server.
New players do not return at the beginning of the round.
Sorry for the language.
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