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[L4D2] Heal Revive Exploit Bug Fix (1.5) [11-Dec-2022]


  
 
 
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Author
Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Plugin ID:
5626
Plugin Version:
1.5
Plugin Category:
Gameplay
Plugin Game:
Left 4 Dead
Plugin Dependencies:
    Servers with this Plugin:
    29 
    Plugin Description:
    Prevents survivors self healing and reviving players at the same time
    Old 05-18-2017 , 00:02   [L4D2] Heal Revive Exploit Bug Fix (1.5) [11-Dec-2022]
    Reply With Quote #1

    Info:
    • This shouldn't be required for L4D1. The Engine seems to have it fixed, on revive the healing is stopped.


    Thanks:

    CVars:

    PHP Code:
    // Heal Revive Exploit Bug Fix plugin version.
    l4d_heal_revive_fix 

    Changes:
    Code:
    1.4a (09-Jul-2021)
        - L4D2: GameData file updated. Thanks to "Crasher_3637" for updating.
    
    1.4 (10-May-2020)
        - Added better error log message when gamedata file is missing.
        - Various changes to tidy up code.
    
    1.3 (26-Jun-2018)
        - Fixed invalid entity error - Thanks to "midnight9" for reporting.
    
    1.2 (05-May-2018)
        - Converted plugin source to the latest syntax utilizing methodmaps. Requires SourceMod 1.8 or newer.
    
    1.1 (28-Jun-2017)
        - Converted to new syntax.
        - Now only supports L4D2.
    
    1.0 (18-May-2017)
        - Initial release.

    Installation:
    1. Click "Get Plugin" and put the .smx file into your servers \addons\sourcemod\plugins\ folder.
    2. Download the .txt gamedata file and put into your servers \addons\sourcemod\gamedata\ folder.
    Attached Files
    File Type: txt l4d_revive_end.txt (778 Bytes, 830 views)
    File Type: sp Get Plugin or Get Source (l4d_heal_revive_fix.sp - 521 views - 4.3 KB)
    __________________

    Last edited by Silvers; 12-11-2022 at 04:44.
    Silvers is offline
     


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