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Solved Need a Vip Menu Plugin


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Famdl
Junior Member
Join Date: Mar 2017
Old 05-06-2017 , 01:06   Re: Need a Vip Menu Plugin
Reply With Quote #1

Hi . Can anybody Edit This To Strip Just Main Weapon And Pistol ?! And Menu appears in The Third Round. @yas17sin it would be Great if you Edit this

PHP Code:
#include <amxmodx>
#include <hamsandwich>
#include <cstrike>
#include <fun>

#define PLUGIN "VIP Weapon Menu"
#define VERSION "0.1"
#define AUTHOR "yas17sin"

#define ADMIN_ACCESS ADMIN_LEVEL_H

new menu;

new 
cvar_second;
new 
bool:HasC4[33];
public 
plugin_init()
{
    
register_plugin(PLUGINVERSIONAUTHOR)
    
    
RegisterHam(Ham_Spawn"player""fw_PlayerSpawn_Post"1)
    
    
cvar_second register_cvar("Show_Menu_Secondes""0.0")
    
//register_clcmd("nightvision", "Vip_menu")
    
    //register_clcmd("say /vm", "Vip_menu") // uncoment this ( remove //) to use a commande (/vm) for menu.
    //register_clcmd("say /vipmenu", "Vip_menu") // uncoment this ( remove //) to use a commande (/vipmenu) for menu.
}
public 
fw_PlayerSpawn_Post(id)

    if (!
is_user_alive(id))
        return;
        
    
set_task(get_pcvar_float(cvar_second), "Vip_menu"id)
}
        
public 
Vip_menu(id)
{
    if (!
is_user_alive(id))
        return
    
    new 
flags get_user_flags(id)
    
    
menu menu_create("\rVIP \wGun Menu""VIP_handler")
    
    
menu_additem(menu"\wM4A1 \yWith \wDealge"""0)
    
menu_additem(menu"\wAK47 \yWith \wDealge"""0)
    
    if(
flags ADMIN_ACCESS)
        
menu_additemmenu"\wFAMAS \y+ \wDealge \y+ \wiTem Pack \r[VIP]"""ADMIN_ACCESS)
    else
        
menu_additemmenu"\dFAMAS + Dealge + iTem Pack \r[VIP]"""ADMIN_ACCESS)
    
    if(
flags ADMIN_ACCESS)
        
menu_additemmenu"\wGALIL \y+ \wDealge \y+ \wiTem Pack \r[VIP]"""ADMIN_ACCESS)
    else
        
menu_additemmenu"\dGALIL + Dealge + iTem Pack \r[VIP]"""ADMIN_ACCESS)
    
    if(
flags ADMIN_ACCESS)
        
menu_additemmenu"\wAWP \y+ \wDealge \y+ \wiTem Pack \r[VIP]"""ADMIN_ACCESS)
    else
        
menu_additemmenu"\dAWP + Dealge + iTem Pack \r[VIP]"""ADMIN_ACCESS)
    
    if(
flags ADMIN_ACCESS)
        
menu_additemmenu"\wAK47 \y+ \wDealge \y+ \wiTem Pack \r[VIP]"""ADMIN_ACCESS)
    else
        
menu_additemmenu"\dAK47 + Dealge + iTem Pack \r[VIP]"""ADMIN_ACCESS)
    
    if(
flags ADMIN_ACCESS)
        
menu_additemmenu"\wM4A1 \y+ \wDealge \y+ \wiTem Pack \r[VIP]"""ADMIN_ACCESS)
    else
        
menu_additemmenu"\dFAMAS + Dealge + iTem Pack \r[VIP]"""ADMIN_ACCESS)
    
    
menu_display(idmenu0)
}
public 
VIP_handler(idmenuitem)
{
    if (!
is_user_alive(id))
        return 
PLUGIN_HANDLED 
    
    
if(item == MENU_EXIT)
    {
        
menu_destroy(menu);
        return 
PLUGIN_HANDLED;
    }
    
    switch(
item)
    {
        case 
0:
        {
          
        if (
user_has_weapon(idCSW_C4) && get_user_team(id) == 1)
                
HasC4[id] = true;
            else
                
HasC4[id] = false;
            
strip_user_weapons(id)
            
give_item(id"weapon_knife")
            
give_item(id"weapon_m4a1")
            
cs_set_user_bpammo(idCSW_M4A190)
            
give_item(id"weapon_deagle")
            
cs_set_user_bpammo(idCSW_DEAGLE35)
            
give_item(id"item_thighpack")
            if (
HasC4[id])
            {
                
give_item(id"weapon_c4");
                
cs_set_user_plantid );
            }
        }
        case 
1:
    {
        if (
user_has_weapon(idCSW_C4) && get_user_team(id) == 1)
                
HasC4[id] = true;
            else
                
HasC4[id] = false;
            
strip_user_weapons(id)
            
give_item(id"weapon_knife")
            
give_item(id"weapon_ak47")
            
cs_set_user_bpammo(idCSW_AK4790)
            
give_item(id"weapon_deagle")
            
cs_set_user_bpammo(idCSW_DEAGLE35)
            
give_item(id"item_thighpack")
            if (
HasC4[id])
            {
                
give_item(id"weapon_c4");
                
cs_set_user_plantid );
            }
        }
        case 
2:
         {
        if (
user_has_weapon(idCSW_C4) && get_user_team(id) == 1)
                
HasC4[id] = true;
            else
                
HasC4[id] = false;
            
strip_user_weapons(id)
            
give_item(id"weapon_knife")
            
give_item(id"weapon_famas")
            
cs_set_user_bpammo(idCSW_FAMAS90)
            
give_item(id"weapon_deagle")
            
cs_set_user_bpammo(idCSW_DEAGLE35)
            
give_item(id"weapon_hegrenade")
            
give_item(id"weapon_flashbang")
            
give_item(id"weapon_flashbang")
            
give_item(id"weapon_smokegrenade")
            
give_item(id"item_assaultsuit")
            
give_item(id"item_thighpack")
            if (
HasC4[id])
            {
                
give_item(id"weapon_c4");
                
cs_set_user_plantid );
            }
        }
        case 
3:
         {
        if (
user_has_weapon(idCSW_C4) && get_user_team(id) == 1)
                
HasC4[id] = true;
            else
                
HasC4[id] = false;
            
strip_user_weapons(id)
            
give_item(id"weapon_knife")
            
give_item(id"weapon_galil")
            
cs_set_user_bpammo(idCSW_GALIL90)
            
give_item(id"weapon_deagle")
            
cs_set_user_bpammo(idCSW_DEAGLE35)
            
give_item(id"weapon_hegrenade")
            
give_item(id"weapon_flashbang")
            
give_item(id"weapon_flashbang")
            
give_item(id"weapon_smokegrenade")
            
give_item(id"item_assaultsuit")
            
give_item(id"item_thighpack")
            if (
HasC4[id])
            {
                
give_item(id"weapon_c4");
                
cs_set_user_plantid );
            }
        }
        case 
4:
        {
        if (
user_has_weapon(idCSW_C4) && get_user_team(id) == 1)
                
HasC4[id] = true;
            else
                
HasC4[id] = false;
            
strip_user_weapons(id)
            
give_item(id"weapon_knife")
            
give_item(id"weapon_awp")
            
cs_set_user_bpammo(idCSW_AWP30)
            
give_item(id"weapon_deagle")
            
cs_set_user_bpammo(idCSW_DEAGLE35)
            
give_item(id"weapon_hegrenade")
            
give_item(id"weapon_flashbang")
            
give_item(id"weapon_flashbang")
            
give_item(id"weapon_smokegrenade")
            
give_item(id"item_assaultsuit")
            
give_item(id"item_thighpack")
            if (
HasC4[id])
            {
                
give_item(id"weapon_c4");
                
cs_set_user_plantid );
            }
        }
        case 
5:
         {
        if (
user_has_weapon(idCSW_C4) && get_user_team(id) == 1)
                
HasC4[id] = true;
            else
                
HasC4[id] = false;
            
strip_user_weapons(id)
            
give_item(id"weapon_knife")
            
give_item(id"weapon_ak47")
            
cs_set_user_bpammo(idCSW_AK4790)
            
give_item(id"weapon_deagle")
            
cs_set_user_bpammo(idCSW_DEAGLE35)
            
give_item(id"weapon_hegrenade")
            
give_item(id"weapon_flashbang")
            
give_item(id"weapon_flashbang")
            
give_item(id"weapon_smokegrenade")
            
give_item(id"item_assaultsuit")
            
give_item(id"item_thighpack")
            if (
HasC4[id])
            {
                
give_item(id"weapon_c4");
                
cs_set_user_plantid );
            }
        }
        case 
6:
        {
        if (
user_has_weapon(idCSW_C4) && get_user_team(id) == 1)
                
HasC4[id] = true;
            else
                
HasC4[id] = false;
            
strip_user_weapons(id)
            
give_item(id"weapon_knife")
            
give_item(id"weapon_m4a1")
            
cs_set_user_bpammo(idCSW_M4A190)
            
give_item(id"weapon_deagle")
            
cs_set_user_bpammo(idCSW_DEAGLE35)
            
give_item(id"weapon_hegrenade")
            
give_item(id"weapon_flashbang")
            
give_item(id"weapon_flashbang")
            
give_item(id"weapon_smokegrenade")
            
give_item(id"item_assaultsuit")
            
give_item(id"item_thighpack")
            if (
HasC4[id])
            {
                
give_item(id"weapon_c4");
                
cs_set_user_plantid );
            }
        }
    }
    return 
PLUGIN_HANDLED;

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