Quote:
Originally Posted by PartialCloning
By weapon you mean armoury entities? Call ExecuteHam(Ham_CS_Restart, Entity) on the entity. Alternatively you can change its flags to ~EF_NODRAW and the m_iCount to m_iInitialCount or the amount you would want it to have.
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Nope, I want for my HL1 server to check on any weapon respawn.