Can any one explain this debug log ?
PHP Code:
[New Thread 11201]
[New Thread 11231]
[New Thread 11235]
[New Thread 11236]
[New Thread 11242]
[New Thread 11484]
[Thread debugging using libthread_db enabled]
Core was generated by `./hlds_linux -game cstrike +log on -condebug -noaff -debug -allowdebug -secure'.
Program terminated with signal 11, Segmentation fault.
#0 SetMinMaxSize (e=0x0, min=0xbff09f14, max=0xbff09f20, rotate=false) at ../engine/pr_cmds.c:151
in ../engine/pr_cmds.c
#0 SetMinMaxSize (e=0x0, min=0xbff09f14, max=0xbff09f20, rotate=false) at ../engine/pr_cmds.c:151
#1 0xb7006da5 in PF_setsize_I (e=0x0, rgflMin=0xbff09f14, rgflMax=0xbff09f20) at ../engine/pr_cmds.c:171
#2 0xb348315c in ?? () from /home/jbs/./cstrike/addons/metamod/dlls/metamod.so
#3 0xb32a973b in CBasePlayerItem::FallInit (this=0xa299cc8) at ../cstrike/dlls/weapons.cpp:491
#4 0xb322d801 in DispatchSpawn (pent=0xb3912178) at ../cstrike/dlls/cbase.cpp:508
#5 0xb327d3d8 in CBasePlayer::GiveNamedItem (this=0xa302028, pszName=0xb463ea68 "weapon_ump45") at ../cstrike/dlls/player.cpp:7116
#6 0xb325edf2 in EquipPlayer (this=0xa92f000, pActivator=0xa302028, pCaller=0xa92f250, useType=USE_TOGGLE, value=0) at ../cstrike/dlls/maprules.cpp:845
#7 CGamePlayerEquip::Use (this=0xa92f000, pActivator=0xa302028, pCaller=0xa92f250, useType=USE_TOGGLE, value=0) at ../cstrike/dlls/maprules.cpp:853
#8 0xb2e68a10 in ?? () from cstrike/addons/amxmodx/modules/hamsandwich_amxx_i386.so
Backtrace stopped: previous frame inner to this frame (corrupt stack?)
__________________