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[Explain] Crash Debug Log


  
 
 
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Old.School
Senior Member
Join Date: Sep 2015
Location: France
Old 04-19-2017 , 12:11   [Explain] Crash Debug Log
Reply With Quote #1

Can any one explain this debug log ?

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Thread debugging using libthread_db enabled]
Core was generated by `./hlds_linux -game cstrike +log on -condebug -noaff -debug -allowdebug -secure'.
Program terminated with signal 11, Segmentation fault.
#0  SetMinMaxSize (e=0x0, min=0xbff09f14, max=0xbff09f20, rotate=false) at ../engine/pr_cmds.c:151
    in ../engine/pr_cmds.c
#0  SetMinMaxSize (e=0x0, min=0xbff09f14, max=0xbff09f20, rotate=false) at ../engine/pr_cmds.c:151
#1  0xb7006da5 in PF_setsize_I (e=0x0, rgflMin=0xbff09f14, rgflMax=0xbff09f20) at ../engine/pr_cmds.c:171
#2  0xb348315c in ?? () from /home/jbs/./cstrike/addons/metamod/dlls/metamod.so
#3  0xb32a973b in CBasePlayerItem::FallInit (this=0xa299cc8) at ../cstrike/dlls/weapons.cpp:491
#4  0xb322d801 in DispatchSpawn (pent=0xb3912178) at ../cstrike/dlls/cbase.cpp:508
#5  0xb327d3d8 in CBasePlayer::GiveNamedItem (this=0xa302028, pszName=0xb463ea68 "weapon_ump45") at ../cstrike/dlls/player.cpp:7116
#6  0xb325edf2 in EquipPlayer (this=0xa92f000, pActivator=0xa302028, pCaller=0xa92f250, useType=USE_TOGGLE, value=0) at ../cstrike/dlls/maprules.cpp:845
#7  CGamePlayerEquip::Use (this=0xa92f000, pActivator=0xa302028, pCaller=0xa92f250, useType=USE_TOGGLE, value=0) at ../cstrike/dlls/maprules.cpp:853
#8  0xb2e68a10 in ?? () from cstrike/addons/amxmodx/modules/hamsandwich_amxx_i386.so
Backtrace stopped: previous frame inner to this frame (corrupt stack?) 
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