Try this
Code:
public plugin_init( ) {
register_plugin( PLUGIN, VERSION, AUTHOR ) ;
register_forward( FM_SetClientKeyValue, "SetClientKeyValue", 1 ) ;
}
public SetClientKeyValue( player, const szInfoBuffer[ ], const szKey ], const szValue[ ] )
{
new sCurModel[ 32 ], PlayerChoice[ 32 ];
get_user_info( player, "model", sCurModel, charsmax( sCurModel ) );
if( equal( szKey, "model" ) && is_user_connected( player ) && !g_asModels[ 0 ] )
{
if( changes[ player ] >= 1 )
{
client_print( player, print_chat, " ====== Stop change model ======= " ) ;
set_user_info( player, "model", PlayerChoice[ player ] ) ;
return FMRES_SUPERCEDE ;
}
client_print( player, print_chat, " ====== Auto change model ======= " ) ;
changes[ player ] ++
return FMRES_SUPERCEDE ;
}
return FMRES_IGNORED ;
}
What are
Code:
sCurModel[ 32 ], PlayerChoice[ 32 ];
For ?
__________________