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[HELP] Check monster_turret


  
 
 
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gabuch2
AlliedModders Donor
Join Date: Mar 2011
Location: Chile
Old 04-07-2017 , 11:28   Re: [HELP] Check monster_turret
Reply With Quote #4

You can extract the player's topcolor and bottomcolor values and put them into the sentry's pev_colormap value (so the Sentry Guns will take their owner's color palette) .

There should be a Ham function that gets called when when monster_turret (and mini, etc). You can try hooking Ham_CheckEnemy() and get an enemy player walk near the turret while it is deactivated.
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Last edited by gabuch2; 04-07-2017 at 11:38.
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