Raised This Month: $32 Target: $400
 8% 

[TF2] Reflect own team rocket?


Post New Thread Reply   
 
Thread Tools Display Modes
Author Message
RumbleFrog
Great Tester of Whatever
Join Date: Dec 2016
Location: Fish Tank
Old 03-31-2017 , 20:59   [TF2] Reflect own team rocket?
Reply With Quote #1

How would I allow the reflection of the same team rocket?

For example, Red soldier fires a rocket, and a Red Pyro can reflect it.
RumbleFrog is offline
zyox123cc
Senior Member
Join Date: Jul 2016
Location: spycrab
Old 03-31-2017 , 23:25   Re: [TF2] Reflect own team rocket?
Reply With Quote #2

Projector change to spectators

But I'm still thinking
PYRO airblast
The Cow Mangler 5000 may cause teammates to cause burning damage
__________________
sv_downloadurl Recommended FREE website
000webhost(File is too big (max. 32MB)! Upload will be skipped.)
rejetto
(Local_computer_host)
Getting material/model paths easy way (Windows)
steam profile
Youtube
zyox123cc is offline
RumbleFrog
Great Tester of Whatever
Join Date: Dec 2016
Location: Fish Tank
Old 03-31-2017 , 23:33   Re: [TF2] Reflect own team rocket?
Reply With Quote #3

So do I change m_iTeamNum of the rocket?
RumbleFrog is offline
RumbleFrog
Great Tester of Whatever
Join Date: Dec 2016
Location: Fish Tank
Old 04-01-2017 , 13:48   Re: [TF2] Reflect own team rocket?
Reply With Quote #4

Tried switching the rocket TeamNum, but still unable to airblast it.
RumbleFrog is offline
Michalplyoutube
Veteran Member
Join Date: Jan 2013
Location: Tank Carrier in Mannhatt
Old 04-02-2017 , 06:47   Re: [TF2] Reflect own team rocket?
Reply With Quote #5

I bet the game checks Owner team instead of rocket teamnum
__________________
The plugin developer of TF2BWR Reborn
And a TF2 Player
Michalplyoutube is offline
starsfan
BANNED
Join Date: Apr 2017
Location: Texas
Old 04-05-2017 , 14:29   Re: [TF2] Reflect own team rocket?
Reply With Quote #6

Quote:
Originally Posted by Michalplyoutube View Post
I bet the game checks Owner team instead of rocket teamnum
Try this out.
Attached Files
File Type: sp Get Plugin or Get Source (rocket_deflect.sp - 282 views - 3.2 KB)
File Type: smx rocket_deflect.smx (6.7 KB, 78 views)
starsfan is offline
RumbleFrog
Great Tester of Whatever
Join Date: Dec 2016
Location: Fish Tank
Old 04-05-2017 , 20:46   Re: [TF2] Reflect own team rocket?
Reply With Quote #7

Quote:
Originally Posted by starsfan View Post
Try this out.
Have you tried setting the owner entity to 0? Aka the server.
RumbleFrog is offline
starsfan
BANNED
Join Date: Apr 2017
Location: Texas
Old 04-05-2017 , 22:18   Re: [TF2] Reflect own team rocket?
Reply With Quote #8

Quote:
Originally Posted by RumbleFrog View Post
Have you tried setting the owner entity to 0? Aka the server.
It crashes the server when it collides with another entity.
starsfan is offline
RumbleFrog
Great Tester of Whatever
Join Date: Dec 2016
Location: Fish Tank
Old 04-08-2017 , 23:10   Re: [TF2] Reflect own team rocket?
Reply With Quote #9

I also heard turning on friendly fires works? I haven't been able to get this to work, but some have.
RumbleFrog is offline
Reply


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 14:59.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode