Quote:
Originally Posted by Bugsy
Your plugin basically starts everyone at 0 every time they connect. You should call a Load procedure at client_authorized() to get their previous stats.
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I am not needed to load stats on every connect, since i use a external php script in a website. And display using motd and parameters in url to display specific stats.
The problem is a better way to save it. i am thinking on a way that store match and when server changelevel upload player stats (Not only when player disconnect it)
Thanks for read.
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