Code:
public CmdGodMode( id )
{
if( !is_user_alive( id ) || !g_bTeleport[ id ] )
return PLUGIN_HANDLED
set_pev(id,pev_takedamage,DAMAGE_NO)
set_task(20.0,"RemoveGodM",id+TASK_REMOVEGODMODE)
return PLUGIN_HANDLED
}
->
Code:
public CmdGodMode( id )
{
if( !is_user_alive( id ) || !g_bTeleport[ id ] )
return PLUGIN_HANDLED
set_pev(id,pev_takedamage,DAMAGE_NO)
set_task(20.0,"RemoveGodM",id+TASK_REMOVEGODMODE)
return PLUGIN_HANDLED
}
also remove the second set of curly brackets from this part:
Code:
case 2:
{
{
give_item( id, "weapon_hegrenade" )
print_colorchat( id, "!t%s !yYou choose !gHE", szTag )
}
}