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FM_EmitSound ?


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Depresie
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Join Date: Nov 2013
Old 03-22-2017 , 12:44   Re: FM_EmitSound ?
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There are some sounds in the game that cannot be replaced because they are client sided ( they are triggered by the client, not the server )

For example, in Counter Strike you cannot replace the weapon firing/reloading etc sounds except for the knife

For Half Life, i don't know
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PRoSToTeM@
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Join Date: Jan 2010
Location: Russia, Ivanovo
Old 03-22-2017 , 18:00   Re: FM_EmitSound ?
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Quote:
Originally Posted by Depresie View Post
For example, in Counter Strike you cannot replace the weapon firing/reloading
You can replace reloading sounds. Some of their names are located in weapon view model (5004 event), so you can change it in the model and rename this model. And some of them are played by ReloadSound usermsg, so you can block it and play yours sound. Reload sounds in view model are used for 1st person playing and ReloadSound usermsg is used for 3rd person playing (for other players).
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