A gamemode where 1 random person is selected as the Hitman and rest are known as 'Targets'
The Hitman will get 1 random target to kill, and after he killed that target, he will get a new one.
Objective: Eliminate all his targets
Shooting any nonsilenced weapons will reveal the Hitman to every player through walls (Excluding knife and tripmines)
If the Hitman is seen without a disguise, it will also reveal him to every player through walls
Killing/Hurting targets will backfire depending on the convar hitmancsgo_penalty_type
Hold WALK (Shift) to slow down gametime (Focus)
Able to disguise from a assassinated players ragdoll by pressing USE (E)
Able to move props/ragdolls by holding SECONDARY ATTACK (Rightclick)
The Hitmans decoy grenade repositions his glow
The Hitmans C4 acts as tripmines, placed by pressing PRIMARY ATTACK (Leftclick), Shooting them or walking past will trigger them, mine will not get triggered by hitman
The Hitman has no spread on all of his weapons that he is spawned with
Able to see his target through walls
Objective: Find and kill the Hitman before he kills you
Able to move props by holding SECONDARY ATTACK (Rightclick)
The targets decoy grenades removes any disguises wherever its thrown
Sorry I From RussiaDD
1 PROBLEMS. When the player comes,but it's not in the team,sometimes it happens that it selects a Hitman.
Only Google Translit
And Yes.. in some cases the skin of the Hitman works? Because other players can't see skin,even if I start to shoot and so on.