Quote:
Originally Posted by PoW3rKj
Hi guys,
when i launch my csgo server the initial map is dust iven if my map cycle config is:
Code:
"umc_mapcycle"
{
"main" //Name this whatever you like
{
"maps_invote" "5"
"workshop/256601025/am_water"
{
}
"workshop/279697343/am_grass2"
{
}
"workshop/279702034/am_warehouse2"
{
}
"workshop/287672707/am_sandtunnel"
{
}
"workshop/297241902/am_courtyard"
{
}
"workshop/302869851/am_crashz_dust_v2"
{
}
"workshop/297241902/am_courtyard"
{
}
"workshop/287672707/am_sandtunnel"
{
}
"workshop/279702034/am_warehouse2"
{
}
"workshop/279697343/am_grass2"
{
}
"workshop/417305066/am_Graffiti"
{
}
}
}
And when i try to run sm_umc_mapvote i got this error: [UMC] Mapcycle is invalid, cannot start a vote.
How i can solve this? Thank you so much!
|
You should be able to specify a map in your command line when starting the server, see
this.
At first glance, the structure of your mapcycle file looks fine. The only thing I can think of is invalid paths and/or filenames. You should be getting more error messages earlier on about whatever is wrong with the mapcycle. Also make sure that the mapcycle file specified in the module config matches the your file. Turn error reporting up to verbose to get more information on what is wrong. You might want to search this thread and/or the internet as well. I think with CS:GO they changed the default location of where the game looks for the mapcycle file, but I believe UMC still looks for it in the same location as it did in CS:S.
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