PHP Code:
new Float:fOrigin[3], iTeam = get_user_team(id), iEnt
entity_get_vector(id, EV_VEC_origin, fOrigin)
while((iEnt = find_ent_in_sphere(iEnt, fOrigin, 300.0)) != 0)
{
if(id == iEnt)
continue
if(is_user_connected(iEnt))
{
if(iTeam != get_user_team(iEnt))
{
// iEnt is an enemy...
}
}
}
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