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[REQ] No scope, no shoot


  
 
 
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blanko
Senior Member
Join Date: Aug 2008
Old 03-02-2017 , 09:30   Re: [REQ] No scope, no shoot
Reply With Quote #9

Quote:
Originally Posted by OciXCrom View Post
Doesn't work as well. Here:

PHP Code:
#include <amxmodx>
#include <cstrike>
#include <fakemeta>
#include <hamsandwich>

#define m_pPlayer 41
#define m_flNextPrimaryAttack 46
#define XO_WEAPON 4

new const g_szWeapons[][] = { "weapon_awp""weapon_scout""weapon_g3sg1""weapon_sg550" }

public 
plugin_init()
{
    
register_plugin("No Shoot Unless Scoped""1.0""OciXCrom @ alliedmods.net")
    
    for(new 
isizeof(g_szWeapons); i++)
        
RegisterHam(Ham_Weapon_PrimaryAttackg_szWeapons[i], "OnShootPre")
}

public 
OnShootPre(iEnt)
{
    static 
id
    id 
get_pdata_cbase(iEntm_pPlayerXO_WEAPON)
    
    if(
cs_get_user_zoom(id) < CS_SET_FIRST_ZOOM)
    {
        
set_pdata_float(iEntm_flNextPrimaryAttack1.0XO_WEAPON)
        return 
HAM_SUPERCEDE
    
}
    
    return 
HAM_IGNORED

Nothing happened, didn't work my friend.
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