public client_disconnect(id){ new team_name[32]; new team_number = get_user_team(id, team_name, charsmax(team_name)); new num, players[32] get_players(players,num) for(new i=0;i<=num;i++) { if(get_user_team(players[i])== team_number) { client_print(0, print_chat, "**End1**")// debug! } }}