I have the menu #1 set so that if you press 8 it goes to menu page 2 but for somereason it just keeps skipping to menu page 3 help lol here is what I have:
Code:
//*****{THE INCLUDES}*****
#include <amxmodx>
#include <amxmisc>
#include <engine>
#include <cstrike>
#define KeysVolkswagonSounds (1<<0)|(1<<1)|(1<<2)|(1<<3)|(1<<4)|(1<<5)|(1<<6)|(1<<7)|(1<<8 )|(1<<9)
#define KeysVolkswagonSounds2 (1<<0)|(1<<1)|(1<<2)|(1<<3)|(1<<4)|(1<<5)|(1<<6)|(1<<7)|(1<<8 )
#define KeysVolkswagonSounds3 (1<<0)|(1<<1)|(1<<2)|(1<<3)|(1<<4)
//*****{SOUND VARIABLES}*****
new g_szDroppeditlikeitshott[] = "misc/vsounds/droppeditlikeitshott.mp3"
new g_szFly[] = "misc/vsounds/fly.mp3"
new g_szHoldingitdown[] = "misc/vsounds/holdingitdown.mp3"
new g_szItsucksair[] = "misc/vsounds/itsucksair.mp3"
new g_szListenup[] = "misc/vsounds/listenup.mp3"
new g_szRepdutch[] = "misc/vsounds/repdutch.mp3"
new g_szTime2unpimp[] = "misc/vsounds/time2unpimp.mp3"
new g_szUknowwhat[] = "misc/vsounds/uknowwhat.mp3"
new g_szVdub[] = "misc/vsounds/vdub.mp3"
new g_szYaa[] = "misc/vsounds/yaa.mp3"
new g_szFatcha[] = "misc/vsounds/fatcha.mp3"
new g_szGermanENindahaus[] = "misc/vsounds/germanENindahaus.mp3"
new g_szItsdefsucking[] = "misc/vsounds/itsdefsucking.mp3"
new g_szLemmeHUSV[] = "misc/vsounds/lemmeH-U-S-V.mp3"
new g_szOhsnap[] = "misc/vsounds/ohsnap.mp3"
new g_szTime[] = "misc/vsounds/time.mp3"
new g_szTreyandhisride[] = "misc/vsounds/treyandhisride.mp3"
new g_szUnpimpyourauto[] = "misc/vsounds/unpimpyourauto.mp3"
new g_szWhatdoesthisdo[] = "misc/vsounds/whatdoesthisdo.mp3"
new g_szYougetanF[] = "misc/vsounds/yougetanF.mp3"
//*****{SOUND PRECACHE}*****
public plugin_precache()
{
precache_generic(g_szDroppeditlikeitshott)
precache_generic(g_szFly)
precache_generic(g_szHoldingitdown)
precache_generic(g_szItsucksair)
precache_generic(g_szListenup)
precache_generic(g_szRepdutch)
precache_generic(g_szTime2unpimp)
precache_generic(g_szUknowwhat)
precache_generic(g_szVdub)
precache_generic(g_szYaa)
precache_generic(g_szFatcha)
precache_generic(g_szGermanENindahaus)
precache_generic(g_szItsdefsucking)
precache_generic(g_szLemmeHUSV)
precache_generic(g_szOhsnap)
precache_generic(g_szTime)
precache_generic(g_szTreyandhisride)
precache_generic(g_szUnpimpyourauto)
precache_generic(g_szWhatdoesthisdo)
precache_generic(g_szYougetanF)
}
//*****{PLUGIN INIT}*****
public plugin_init()
{
register_plugin("VolkswagonSounds","1.0","Rolnaaba")
register_menucmd(register_menuid("Volkswagon Sounds"), KeysVolkswagonSounds, "PressedVolkswagonSounds")
register_menucmd(register_menuid("Volkswagon Sounds"), KeysVolkswagonSounds2, "PressedVolkswagonSounds2")
register_menucmd(register_menuid("Volkswagon Sounds"), KeysVolkswagonSounds3, "PressedVolkswagonSounds3")
register_concmd("say /vsounds", "ShowVolkswagonSounds")
}
//*****{PLAYS SONGS}*****
public play_Droppeditlikeitshott(id)
{
client_cmd(id,"mp3 play ^"%s^"",g_szDroppeditlikeitshott)
}
public play_Fly(id)
{
client_cmd(id,"mp3 play ^"%s^"",g_szFly)
}
public play_Holdingitdown(id)
{
client_cmd(id,"mp3 play ^"%s^"",g_szItsucksair)
}
public play_Itsucksair(id)
{
client_cmd(id,"mp3 play ^"%s^"",g_szItsucksair)
}
public play_Listenup(id)
{
client_cmd(id,"mp3 play ^"%s^"",g_szListenup)
}
public play_Repdutch(id)
{
client_cmd(id,"mp3 play ^"%s^"",g_szRepdutch)
}
public play_Time2unpimp(id)
{
client_cmd(id,"mp3 play ^"%s^"",g_szTime2unpimp)
}
public play_Uknowwhat(id)
{
client_cmd(id,"mp3 play ^"%s^"",g_szUknowwhat)
}
public play_Vdub(id)
{
client_cmd(id,"mp3 play ^"%s^"",g_szVdub)
}
public play_Yaa(id)
{
client_cmd(id,"mp3 play ^"%s^"",g_szYaa)
}
public play_Fatcha(id)
{
client_cmd(id,"mp3 play ^"%s^"",g_szFatcha)
}
public play_GermanEnindahaus(id)
{
client_cmd(id,"mp3 play ^"%s^"",g_szGermanENindahaus)
}
public play_Itsdefsucking(id)
{
client_cmd(id,"mp3 play ^"%s^"",g_szItsdefsucking)
}
public play_LemmeHUSV(id)
{
client_cmd(id,"mp3 play ^"%s^"",g_szLemmeHUSV)
}
public play_Ohsnap(id)
{
client_cmd(id,"mp3 play ^"%s^"",g_szOhsnap)
}
public play_Time(id)
{
client_cmd(id,"mp3 play ^"%s^"",g_szTime)
}
public play_Treyandhisride(id)
{
client_cmd(id,"mp3 play ^"%s^"",g_szTreyandhisride)
}
public play_Unpimpyourauto(id)
{
client_cmd(id,"mp3 play ^"%s^"",g_szUnpimpyourauto)
}
public play_Whatdoesthisdo(id)
{
client_cmd(id,"mp3 play ^"%s^"",g_szWhatdoesthisdo)
}
public play_YougetanF(id)
{
client_cmd(id,"mp3 play ^"%s^"",g_szYougetanF)
}
public END_MENU(id)
{
return PLUGIN_HANDLED
}
//*****{SHOWS MENU PAGE 1}*****
public ShowVolkswagonSounds(id)
{
show_menu(id, KeysVolkswagonSounds, "1. Dropped it like its hott^n2. Fly^n3. Holding it down^n4. It sucks air^n5. Listen up^n6. Rep dutch^n7. Time to unpimp^n8. You know what^n^n9. Next Page^n0. Exit", -1, "Volkswagon Sounds")
return PLUGIN_HANDLED
}
//*****{SHOWS MENU PAGE 2}*****
public ShowVolkswagonSounds2(id)
{
show_menu(id, KeysVolkswagonSounds2, "1. Vdub^n2. Yaa^n3. Fatcha^n4. German engineering in da haus^n5. Its definately sucking^n6. Lemme H-U-S-V^n7. Exit", -1, "Volkswagon Sounds")
}
//*****{SHOWS MENU PAGE 3}*****
public ShowVolkswagonSounds3(id)
{
show_menu(id, KeysVolkswagonSounds3, "1. You know what^n2. Trey and his ride^n3. Unpimp your auto^n4. What does this do^n5. You get an F^n^n6. Exit^n", -1, "Volkswagon Sounds")
}
//*****{GETS WHAT KEY YOU PRESS ON MENU PAGE 1}*****
public PressedVolkswagonSounds(id, key)
{
switch (key)
{
case 0:
{
play_Droppeditlikeitshott(id)
}
case 1:
{
play_Fly(id)
}
case 2:
{
play_Holdingitdown(id)
}
case 3:
{
play_Itsucksair(id)
}
case 4:
{
play_Listenup(id)
}
case 5:
{
play_Repdutch(id)
}
case 6:
{
play_Time2unpimp(id)
}
case 7:
{
ShowVolkswagonSounds2(id)
}
case 8:
{
END_MENU(id)
}
}
}
//*****{GETS BUTTON YOU PRESS ON MENU PAGE 2}*****
public PressedVolkswagonSounds2(id, key)
{
switch (key)
{
case 0:
{
play_Vdub(id)
}
case 1:
{
play_Yaa(id)
}
case 2:
{
play_Fatcha(id)
}
case 3:
{
play_GermanEnindahaus(id)
}
case 4:
{
play_Itsdefsucking(id)
}
case 5:
{
play_LemmeHUSV(id)
}
case 6:
{
play_Ohsnap(id)
}
case 7:
{
play_Time(id)
}
case 8:
{
ShowVolkswagonSounds3(id)
}
case 9:
{
END_MENU(id)
}
}
}
//*****{GETS BUTTON YOU PRESS ON MENU PAGE 3}******
public PressedVolkswagonSounds3(id, key)
{
switch (key)
{
case 0:
{
play_Uknowwhat(id)
}
case 1:
{
play_Treyandhisride(id)
}
case 2:
{
play_Unpimpyourauto(id)
}
case 3:
{
play_Whatdoesthisdo(id)
}
case 4:
{
play_YougetanF(id)
}
case 5:
{
END_MENU(id)
}
}
}
on the define keys at the top I know the 8's have spaces after them thats is only so they don't become this -->