Hi,
I did not found on internet information about, how entities in
Code:
find_sphere_class(aroundent, const _lookforclassname[], Float:radius, entlist[], maxents, const Float:origin[3])
entlist[] are returned.
I mean, if I will set radius to 1000.0, Do entities in variable entlist will be ordered by nearest?
eg. we have 5 entities in 1000.0 range from entity 50. So, entlist[0] will return nearest ent?