One player told me there's a bug with func_rotating entity when a player collides to the func_rotating and the wall at the same time.
It makes an overflow on the server kicking him and the other players.
I attached his video where shows me the bug.
I tried to reproduce the bug on my dedicated server but I can't. Does someone know why it can happened?
The map on the video is jail_awesomeday:
http://maps.cs-bg.info/maps/cs/3272/
It's not problem of the map because it can be done on other maps with func_rotating next to walls.
Don't worry about the message in chat about F9, he pressed that button to start recording the demo.