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Subplugin Submission [ZPNM] Zombie Plague Nightmare Mod 2.9.3 + all sub-plugins [Updated on 2018.01.04]


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ArminC
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Join Date: Apr 2016
Old 11-20-2016 , 03:20   Re: [ZPNM] Zombie Plague Nightmare Mod 2.8.0 + all sub-plugins [2016.11.11 Update]
Reply With Quote #91

This is my overall request for this mod..

1. Can you add a player freeze or effects on screen atfter someone win or after a draw? For me look very unrealistic like when the timeout you can't atack the enemy.. and stay face in face

2. Make a 'compex' custom vip system (or use one that is posted on this forum and you add something..)

3. Make a complex shop on level and you can buy for example lvl with points etc. (But here is mandatory need of a reg system (that is optimized?))

Edit1: Add all (models,sound etc.) in a single folder like /models/zpnm/zombie_xyx/ so the player know where are the server models, and is nice at view

Edit2: An reg system (as I said up) that you can optimize a bit, most of them are laggy and bugged and instert it in zp menu and after 60 minutes of playing as a guest the reg is mandatory and freeze you .. and after an exactly 1 year any account that has been inactive (1 year) will be deleted

Edit3: Add supplybox, more things like that that can atract players ;p

Edit4: You should add more things like [Ultimate Chat] and other nice public plugins xD

// End. )

Last edited by ArminC; 11-20-2016 at 03:33.
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georgik57
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Join Date: Oct 2008
Location: 🎧Music World
Old 11-20-2016 , 15:05   Re: [ZPNM] Zombie Plague Nightmare Mod 2.8.0 + all sub-plugins [2016.11.16 Update]
Reply With Quote #92

1. There already are plugins that add a black fade to the player's screen. See if you can find one that works with ZP.

2 & 3. Same as above. No reason for me to recreate them and to be honest I'm not interrested either.

E1: That's your own organization prefference. Feel free to do so if you wish.

E2: I do not have a register system but I have made a sql stats save plugin which I will post when fully customizable.

E3: Already exists. I'll let you know if I personally make one.

E4: No reason to add something that is not mod depeandant or related. ZPNM already has its own special chat plugin(not as good as UC ofc) which shows 3 letter country, class and custom access tag.

Quote:
Originally Posted by georgik57 View Post
Updated. Check the first post for more information.
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ArminC
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Join Date: Apr 2016
Old 11-24-2016 , 09:01   Re: [ZPNM] Zombie Plague Nightmare Mod 2.8.0 + all sub-plugins [2016.11.16 Update]
Reply With Quote #93

Do you thought about a future port of this mod on ZP5 ?

I found this zp 5.0.8a updated version, u could use this as a srv base, as I can see some bugs are fixed (Ignore jailbreak and other projects from git)

Last edited by ArminC; 11-24-2016 at 09:03.
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georgik57
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Old 11-24-2016 , 10:38   Re: [ZPNM] Zombie Plague Nightmare Mod 2.8.0 + all sub-plugins [2016.11.16 Update]
Reply With Quote #94

By mod I assume you mean the sub-plugins and no, they do not have any ZP5 porting planned, even if a few of them already have partial or full support for it.

I have little knowledge about ZP5. I had plans to fully remake it a long time ago but abandoned the idea.
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ArminC
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Join Date: Apr 2016
Old 11-24-2016 , 10:50   Re: [ZPNM] Zombie Plague Nightmare Mod 2.8.0 + all sub-plugins [2016.11.16 Update]
Reply With Quote #95

Thanks for answer, I understand.. :

1) The ZP5 have a totaly diffrent coding scheme ? "I have little knowledge about ZP5"..
2) So there isn't any chance for a ZP5 version huh ?

ps: I question this because I don't like (really) zp4.3[every server I used was based on v5], but I like so much u mod ... )

Last edited by ArminC; 11-24-2016 at 10:58.
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georgik57
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Old 11-24-2016 , 11:52   Re: [ZPNM] Zombie Plague Nightmare Mod 2.8.0 + all sub-plugins [2016.11.16 Update]
Reply With Quote #96

Yes, ZP5 has a different structure but it has ZP43 backwards compatibility plugin so those of my sub-plugins which are not ZPNM depeandant(would work with default 4.3) should also work with ZP5.

And no, as I said, I don't have any plans of porting or making them ZP5 compatible.
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georgik57
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Old 01-07-2017 , 10:40   Re: [ZPNM] Zombie Plague Nightmare Mod 2.8.6 + all sub-plugins [2017.01.07 Update]
Reply With Quote #97

Quote:
Originally Posted by georgik57 View Post
Updated. Check the first post for more information.
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Jockey
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Join Date: Nov 2008
Location: Germany
Old 02-13-2017 , 16:41   Re: [ZPNM] Zombie Plague Nightmare Mod 2.8.6 + all sub-plugins [2017.01.07 Update]
Reply With Quote #98

Any chance to get the html files?

They are not anymore in dropbox.
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georgik57
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Old 02-13-2017 , 21:25   Re: [ZPNM] Zombie Plague Nightmare Mod 2.8.6 + all sub-plugins [2017.01.07 Update]
Reply With Quote #99

The vip html?
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Jockey
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Old 02-13-2017 , 23:25   Re: [ZPNM] Zombie Plague Nightmare Mod 2.8.6 + all sub-plugins [2017.01.07 Update]
Reply With Quote #100

Yes
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