i use this code:
Code:
public MakeBots(players[]) {
new players[32],num,i
get_players(players,num)
for(i = 0; i <= num; i++) {
new id = players[i]
new CsArmorType:ArmorType
if (is_user_alive(id) && is_user_bot(id)) {
set_user_health(id,get_cvar_num("amx_zombiebot_health"))
cs_set_user_armor(id,get_cvar_num("amx_zombiebot_armor"),ArmorType)
cs_set_user_model(id,"zombie")
}
}
return PLUGIN_CONTINUE
}
after few seconds in game, server crashes with ED_Alloc: no free edicts error. i read somewhere in this forum, that reasons could be too many entities created or some entity handle was leaked, so it was never freed, and they kept building up.
i am almost sure that error occures because cs_set_user_armor. how could i fix that? thanks