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SetViewEntityBody


  
 
 
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Celena Luna
Veteran Member
Join Date: Aug 2013
Location: Nagazora
Old 12-01-2016 , 10:51   Re: SetViewEntityBody
Reply With Quote #30

Quote:
Originally Posted by Hanna View Post
if(!is_user_alive(id))
return

not needed cause this function will skip for dead players

MSG_ONE_UNRELIABLE - should be MSG_ONE, not unreliable or at low or high ping you'll see hand bug.

Attack - Primary attack hook with Ham and write your own attack.

All other anims just can be switched with set_pev(wepon_entity, pev_body, value) - you just need check weapon ent in anims forwards or make it simply like in this plugin through SendWeaponAnim forward.
I get it now
btw, do you plan to make a version for AMX 1.8.2 ?
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Last edited by Celena Luna; 12-01-2016 at 10:52.
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