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[SOLVED] TFC - Forcing a flag drop on dustbowl style maps


  
 
 
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NiHiLaNTh
Way Past Expiration
Join Date: May 2009
Location: Latvia
Old 11-22-2016 , 11:48   Re: [WORKED AROUND] TFC - Forcing a flag drop on dustbowl style maps
Reply With Quote #6

Another way is to use Orpheu to call
Code:
void __cdecl tfgoalitem_RemoveFromPlayer(CBaseEntity *Item, CBasePlayer *AP, int iMethod)
This method is called everytime when a flags needs to be removed (player capped, played died, player dropped). All goal_activation checks are done before calling this method so there shouldn't any problems.
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