Quote:
Originally Posted by georgik57
Ok then, I might give it a shot. My main concerns are server crashes/hangs, which were happening pretty often on Brad's version. I can also help with the development of this plugin since I have a bit of more free time now. Thank you for your hard work on this.
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You are welcome. To start contributing to this plugin just:
- Learn how to use GitHub.
- Fork it on GitHub. See here how to fork on GitHub.
- Checkout on the `develop` branch.
- To read the Contributing Guidelines.
- To see the Issues List. The best way to start it is first fixing one trivial issue and to perform its pull request and to see how it goes.
- To see recent commits on: https://github.com/addonszz/Galileo/commits/develop, as: https://github.com/addonszz/Galileo/commit/f386a49c6e07f4a4d52375a0a1d3607734e5f60d.
- To open and to comment on issues at the Issues List.
- And to perform pull requests.
There is not too much work to do on this plugin compared with the past, except the major architecture change which will require the issue:
- Lag every time before vote countdown starts Issue#19
Both the Brad's original version, as mime are loading the map file when the voting starts, and as reported on the issue, it seens to be this the problem. If so, I could just to do some Jedi Tricks' and load the maps on the server start. But I saw something strange on the logs, however even with it, it seems necessary to move the maps loading to the server start.
Quote:
Originally Posted by addons_zz
Released a new version: 2016-11-12 | v3.2.5-272- Fixed the issue where the vote shows only for one player: Issues#26.
The issue #26 only applies to the cvar `gal_vote_showstatus` values 0, 1, and 2.
The servers using it as 3 do not need to update to this new version, unless they
want to use the cvar `gal_vote_showstatus ` as 0, 1 or 2.
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Sorry for yesterday, I was wrong and the issue was not fixed. Now I release again a new version
2016-11-13 | v3.2.6-274- Finally fixed the issue where the vote shows only for one player: Issues#26.
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