i run a dod server and i wanted this but with no unlimited nades.
would it work if i took out
Code:
dod_set_user_ammo ( player,DODW_HANDGRENADE,251)
dod_set_user_ammo ( player,DODW_STICKGRENADE,251)
dod_set_user_ammo ( player,DODW_STICKGRENADE_EX,251)
dod_set_user_ammo ( player,DODW_HANDGRENADE_EX,251)
}
this is what it actually looks like :
Code:
public refresh_ammo_dod()
{
new Players[32]
new playerCount, i, player
get_players(Players, playerCount, "a")
for (i=0; i<playerCount; i++)
{
player = Players[i]
if(AmmoMaster[player])
{
new l_weapon, l_dud
l_weapon = dod_get_user_weapon(player,l_dud,l_dud)
if(l_weapon > 2)
dod_set_user_ammo ( player,l_weapon,251)
}
dod_set_user_ammo ( player,DODW_HANDGRENADE,251)
dod_set_user_ammo ( player,DODW_STICKGRENADE,251)
dod_set_user_ammo ( player,DODW_STICKGRENADE_EX,251)
dod_set_user_ammo ( player,DODW_HANDGRENADE_EX,251)
}