I was lookin through engine.inc last night and I found 2 things that I think would be great to catch cheaters...
Since most of the time F12, ins, del, etc...etc are used to activate cheats, Would it be possible to use:
Code:
get_keyvalue(entity,szKey[],value[],maxlength)
or:
copy_keyvalue
And check if they have it bound to a menu or something like that?