Could someone explain how I would use this?
Quote:
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Originally Posted by AMXX Funcwiki
EF_EmitAmbientSound -
Syntax:
EF_EmitAmbientSound ( const ENTITY, Float:pos[3], const SAMPLE[], Float:volume, Float:attenuation, fFlags, pitch )
Type:
Stock
Notes:
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My thoughts are:
Code:
new entity[33];
new position1[33][3] = {origin, origin, origin}
EF_EmitAmbientSound(entity, position1, NotSureAtAllHere, 1.0, NotSureATAllHere);
May I please have an explanatory example?
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