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[TF2] The Hidden Mod Redux (24.12.2022)


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luki1412
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Join Date: Oct 2008
Location: OnPluginStart()
Old 08-12-2016 , 15:22   Re: [TF2] The Hidden Mod Redux (09.08.2016)
Reply With Quote #11

Quote:
Originally Posted by Svens View Post
where do i download it, i press get plugin and i get
Plugin failed to compile! Please try contacting the author.

edit: im new at alliedmods so sorry if i do something wrong

Yes thats the web compiler, but you can compile the plugin yourself. To save you the trouble I uploaded a compiled file called TheHiddenModRedux.smx. Download that.
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medic917
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Join Date: Aug 2014
Old 10-09-2016 , 20:32   Re: [TF2] The Hidden Mod Redux (03.10.2016)
Reply With Quote #12

Seems to work great but it keeps changing everyone's classes in the beginning of round.
Also can we get all the key binds for hidden?
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luki1412
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Old 10-10-2016 , 06:19   Re: [TF2] The Hidden Mod Redux (03.10.2016)
Reply With Quote #13

Quote:
Originally Posted by medic917 View Post
Seems to work great but it keeps changing everyone's classes in the beginning of round.
Also can we get all the key binds for hidden?
I wanna fix a couple of bugs I know of and then I can take a look at class changes.

All key binds and details are written to you in chat, when you spawn as the hidden.
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Last edited by luki1412; 10-10-2016 at 07:04.
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luki1412
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Old 10-10-2016 , 16:10   Re: [TF2] The Hidden Mod Redux (10.10.2016)
Reply With Quote #14

Spent a couple of hours on the plugin and I have updated it twice today. A lot has changed so I need more feedback. Please report any bugs you find.
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medic917
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Join Date: Aug 2014
Old 10-15-2016 , 02:38   Re: [TF2] The Hidden Mod Redux (10.10.2016)
Reply With Quote #15

Is there any way we can disable backstabs. Perhaps by replacing the knife for the hidden with a different weapon that is more powerful?
The backstabs are OP

Last edited by medic917; 10-15-2016 at 03:41.
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medic917
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Join Date: Aug 2014
Old 10-15-2016 , 03:22   Re: [TF2] The Hidden Mod Redux (10.10.2016)
Reply With Quote #16

Seems like certain players on red can't be killed by the hidden....
Seems like it's when this ghostmode plugin is running https://forums.alliedmods.net/showthread.php?p=1883875... Wish this ghostmode on death could be activated so people can't spectate the hidden and also have something to do while dead.

Last edited by medic917; 10-15-2016 at 03:43.
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luki1412
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Old 10-15-2016 , 10:08   Re: [TF2] The Hidden Mod Redux (10.10.2016)
Reply With Quote #17

Quote:
Originally Posted by medic917 View Post
Is there any way we can disable backstabs. Perhaps by replacing the knife for the hidden with a different weapon that is more powerful?
The backstabs are OP
No, its not OP. The original Hidden mod allows the Hidden to instantly(it has a longer animation) kill anyone and they only have 100hp. Tf2 has classes with different hp, weapons and speed. The Hidden needs a way to instantly kill, because its All vs 1. If you think the Hidden is OP, change his base hp. There is a convar for that.
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luki1412
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Old 10-15-2016 , 10:17   Re: [TF2] The Hidden Mod Redux (10.10.2016)
Reply With Quote #18

Quote:
Originally Posted by medic917 View Post
Seems like certain players on red can't be killed by the hidden....
Seems like it's when this ghostmode plugin is running https://forums.alliedmods.net/showthread.php?p=1883875... Wish this ghostmode on death could be activated so people can't spectate the hidden and also have something to do while dead.
Yeah Im looking for something that would make the game more interesting for dead players. Ghostmode doesnt work correctly in tf2, because they need to be alive to be ghosts(yeah its dumb). It basically blocks death and turns you into a ghost. So you have 1hp, take no damage and look like a ghost.
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TitanTF
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Join Date: Mar 2016
Location: Singapore
Old 01-04-2017 , 01:53   Re: [TF2] The Hidden Mod Redux (22.11.2016)
Reply With Quote #19

PHP Code:
//SourceMod Batch Compiler
// by the SourceMod Dev Team


//// TheHiddenModRedux.sp
//
// (699) : error 076: syntax error in the expression, or invalid function call
// (1522) : error 076: syntax error in the expression, or invalid function call
// (1797) : error 076: syntax error in the expression, or invalid function call
// (2005) : warning 203: symbol is never used: "CreateNamedItem"
// (2005) : warning 203: symbol is never used: "GiveHiddenPowers"
// (2005) : warning 203: symbol is never used: "TraceEntityFilterPlayer"
// (2005) : warning 203: symbol is never used: "TraceRay_HitWorld"
//
// 3 Errors.
//
// Compilation Time: 0.39 sec
// ----------------------------------------

Press enter to exit ... 
?
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luki1412
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Join Date: Oct 2008
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Old 01-04-2017 , 13:19   Re: [TF2] The Hidden Mod Redux (22.11.2016)
Reply With Quote #20

Quote:
Originally Posted by TitanTF View Post
PHP Code:
//SourceMod Batch Compiler
// by the SourceMod Dev Team


//// TheHiddenModRedux.sp
//
// (699) : error 076: syntax error in the expression, or invalid function call
// (1522) : error 076: syntax error in the expression, or invalid function call
// (1797) : error 076: syntax error in the expression, or invalid function call
// (2005) : warning 203: symbol is never used: "CreateNamedItem"
// (2005) : warning 203: symbol is never used: "GiveHiddenPowers"
// (2005) : warning 203: symbol is never used: "TraceEntityFilterPlayer"
// (2005) : warning 203: symbol is never used: "TraceRay_HitWorld"
//
// 3 Errors.
//
// Compilation Time: 0.39 sec
// ----------------------------------------

Press enter to exit ... 
?
I can compile the plugin just fine. Thats why its attached.
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