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FF2 Freak Fortress 2 1.10.14 Released


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Dalix
Member
Join Date: Apr 2014
Location: Hungary
Old 08-30-2016 , 14:47   Re: Freak Fortress 2 1.10.12 Released
Reply With Quote #2761

It cause by this change: https://github.com/50DKP/FF2-Officia...b39e627c963869
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Wliu
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Join Date: Apr 2013
Old 08-30-2016 , 19:48   Re: Freak Fortress 2 1.10.12 Released
Reply With Quote #2762

Thanks for the info Dalix. I'll be reverting that change for the time being.

In addition, with the help of naydef, we managed to track down the cause of Edge_'s exploit and have successfully patched it. Once I do some testing verification I'll release 1.10.13.
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gigallero
New Member
Join Date: Aug 2016
Location: Porto, Portugal
Old 08-31-2016 , 19:07   Re: Freak Fortress 2 1.10.12 Released
Reply With Quote #2763

Hello.
Just got the plugin working in my server but the bosses rage don't work at all
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Wliu
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Join Date: Apr 2013
Old 09-02-2016 , 11:27   Re: Freak Fortress 2 1.10.13 Released
Reply With Quote #2764

1.10.13 is out. It's highly recommended that you upgrade as it fixes a game-breaking exploit that has been present since *at least* 1.10.1. In addition it also fixes a game-breaking bug related to backstabs insta-killing the boss.
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medic917
Senior Member
Join Date: Aug 2014
Old 09-03-2016 , 08:26   Re: Freak Fortress 2 1.10.13 Released
Reply With Quote #2765

----------------update, nvm fixed.

Last edited by medic917; 09-03-2016 at 08:34.
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MaloModo
Veteran Member
Join Date: Aug 2008
Old 09-10-2016 , 12:55   Re: Freak Fortress 2 1.10.13 Released
Reply With Quote #2766

Anyone getting problems with people seemingly respawning after death some times? As well as occasionally when minions summoned they are put on the red team?

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Naydef
Senior Member
Join Date: Dec 2015
Location: Doom Town, Nevada
Old 09-10-2016 , 15:06   Re: Freak Fortress 2 1.10.13 Released
Reply With Quote #2767

Quote:
Originally Posted by MaloModo View Post
Anyone getting problems with people seemingly respawning after death some times? As well as occasionally when minions summoned they are put on the red team?

Confirmed! I think this is because the additional fixes for the summon plugin
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Last edited by Naydef; 09-10-2016 at 15:08.
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whiteskypony
Member
Join Date: Jun 2015
Location: vsh_crevice_b5
Old 09-11-2016 , 23:00   Re: Freak Fortress 2 1.10.13 Released
Reply With Quote #2768

Quote:
Originally Posted by MaloModo View Post
Anyone getting problems with people seemingly respawning after death some times? As well as occasionally when minions summoned they are put on the red team?
Same here, having that problem.
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Wliu
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Join Date: Apr 2013
Old 09-12-2016 , 14:37   Re: Freak Fortress 2 1.10.13 Released
Reply With Quote #2769

Quote:
Originally Posted by whiteskypony View Post
Same here, having that problem.
I think I've fixed this. My over-cautiousness ended up being *too* cautious. Just need to check a few things.
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Wormy
Senior Member
Join Date: Jan 2013
Location: 2fort
Old 10-09-2016 , 06:57   Re: Freak Fortress 2 1.10.13 Released
Reply With Quote #2770

Is there a way to make it so the boss models on Blu team change their skin to the Red team's skin? There are a couple of models I have which have a blue version of the skin, which I don't want to see being used.
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