Quote:
Originally Posted by alerad
Hey does anyone have a huge map list loaded?
I've got mine set up pretty neatly, but whenever a vote is cast, my server lags for about 0.5-1s.
Does anyone know a work-arround for this problem? (I think it's related to it having to parse 400 maps and poor optimization.)
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Just adding onto this with some more information, as I have the same issue:
Issue occurs when a mapvote pops, and when someone types !nominate
On one server, I have 290 maps, with a umc_mapcycle.txt filesize of 16.989kb, and 1109 lines, setup like so:
and the lag is significant, affects all users. On another server I have 410 maps, setup similarly, and the lag is worse. Another server only houses 120 maps and there is little to no impact. All servers run the same plugins, same settings, etc - with the exception of sheer number of maps, and configs to support that.
I've done everything from fully alphabetizing all maps, removing all commented lines in umc_mapcycle.txt, ensuring there are no missing/misspelled maps in umc_mapcycle.txt, etc. Hope this is helpful and we might be able to get an answer/fix, because this bug is able to be abused by ill-intent players.