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Couple of questions


  
 
 
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Blinx
Senior Member
Join Date: Oct 2013
Old 09-20-2016 , 08:40   Couple of questions
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What does defining a function as "stock" or "void" practically do?

Is the only difference between a normal variable and a value that is defined (i.e. #define age 16 vs. new age = 16;) is that a defined variable cannot be changed? (which I assume has some overhead influences otherwise there'd be no point in it).

Is there a reference somewhere for Sourcemod's syntax for handling bitflags?

What is the purpose of gamedata, and why do some plugins need it?

Thanks in advance.

Last edited by Blinx; 09-20-2016 at 08:40.
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