Try this:
Code:
#include <amxmodx>
#include <amxmisc>
#include <engine>
public plugin_init()
{
register_plugin ("parachute", "1.0", "SuperDuper");
register_clcmd("+parachute","parachute")
register_clcmd("-parachute","parachute")
}
public parachute(id)
{
new szArg[2]
read_argv(0,szArg,1)
if(szArg[0] == '+')
{
if(!(get_entity_flags(id) & FL_ONGROUND))
{
entity_set_float(id,EV_FL_gravity,0.1)
entity_set_vector(id,EV_VEC_velocity,Float:{0.0,0.0,0.0})
return PLUGIN_HANDLED
}
}
else
entity_set_float(id,EV_FL_gravity,800.0)
return PLUGIN_HANDLED
}
__________________