Try this:
Code:
#include <amxmodx>
#include <amxmisc>
#include <engine>
public plugin_init(){
register_plugin ("parachute", "1.0", "SuperDuper");
register_clcmd("parachute","parachute")
}
public parachute(id){
if(!(get_entity_flags(id) & FL_ONGROUND)) {
new Float: velocity[3]
entity_get_vector(id,EV_VEC_velocity,velocity)
velocity[2] = 0.0
entity_set_float(id,EV_FL_gravity,0.1)
entity_set_vector(id,EV_VEC_velocity,velocity)
return PLUGIN_HANDLED
}
return PLUGIN_HANDLED
}
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