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[TF2]Spawn/Spin/Remove Wheel Of Doom


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Author
kgbproject
Member
Join Date: Nov 2014
Location: Russia
Plugin ID:
5293
Plugin Version:
1.3
Plugin Category:
Fun Stuff
Plugin Game:
Team Fortress 2
Plugin Dependencies:
    Servers with this Plugin:
    5 
    Plugin Description:
    Allows you to Spawn,Spin and Remove wheel of doom !
    Old 07-26-2016 , 09:02   [TF2]Spawn/Spin/Remove Wheel Of Doom
    Reply With Quote #1

    Spawn/Spin/Remove Wheel Of Doom. +autospin for them


    Description
    Administrator with "root" flag can Spawn Wheel of Doom.
    /spawnwheel -> This command will spawn wod at eye position. Tadaa wheel of doom created ! What you can do with this wheel ?
    /spinwheel -> Enforce wheel to roll(if dropped bad effect )
    /deletewheel ->Will remove wheel from map.


    Installation
    1.Put the .smx file into the plugins folder
    2.Change map on your server or type "sm plugins load wheelofdoom" in your server console.

    ConVars
    wod_spawner_version Plugin version
    wod_time Time after that wheel will roll again. default is 30.0
    wod_duration Duration of dropped effect. Default is 8.0

    Commands
    /spawnwheel - Spawns a Wheel Of Doom
    /spinwheel - Forces Wheel Of Doom to spin
    /deletewheel - Remove Wheel Of Doom


    Change log
    1.0.0 -- First Release
    1.1 -- Timer fix update
    1.2 -- Another one update of timer
    1.3 -- Minor update.


    I want say thanks to user who named as KTM for their Oildrum Spawner plugin
    Attached Files
    File Type: sp Get Plugin or Get Source (wheelofdoom.sp - 1151 views - 4.9 KB)

    Last edited by kgbproject; 04-02-2018 at 05:08. Reason: Update
    kgbproject is offline
    luki1412
    Veteran Member
    Join Date: Oct 2008
    Location: OnPluginStart()
    Old 07-26-2016 , 13:46   Re: [TF2]Spawn/Spin/Remove Wheel Of Doom
    Reply With Quote #2

    Do Merasmus' voice lines work as well?
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    kgbproject
    Member
    Join Date: Nov 2014
    Location: Russia
    Old 07-27-2016 , 01:15   Re: [TF2]Spawn/Spin/Remove Wheel Of Doom
    Reply With Quote #3

    Quote:
    Originally Posted by luki1412 View Post
    Do Merasmus' voice lines work as well?
    I have no idea for doing it
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    ZAGOR
    AlliedModders Donor
    Join Date: Sep 2015
    Old 07-27-2016 , 04:55   Re: [TF2]Spawn/Spin/Remove Wheel Of Doom
    Reply With Quote #4

    /deletewheel command don't work, also I think you have more problems
    Code:
    L 07/27/2016 - 12:51:44: [SM] Native "AcceptEntityInput" reported: Entity -1 (-1) is not a CBaseEntity
    L 07/27/2016 - 12:51:44: [SM] Displaying call stack trace for plugin "wheelofdoom.smx":
    L 07/27/2016 - 12:51:44: [SM]   [0]  Line 97, C:\Users\Александğ\AppData\Roaming\spedit\sourcepawn\configs\sm_1_8_5914\Мои плагины !\wheelofdoom.sp::AutoSpin()
    L 07/27/2016 - 12:51:44: [SM] Native "AcceptEntityInput" reported: Entity -1 (-1) is not a CBaseEntity
    L 07/27/2016 - 12:51:44: [SM] Displaying call stack trace for plugin "wheelofdoom.smx":
    L 07/27/2016 - 12:51:44: [SM]   [0]  Line 97, C:\Users\Александğ\AppData\Roaming\spedit\sourcepawn\configs\sm_1_8_5914\Мои плагины !\wheelofdoom.sp::AutoSpin()
    L 07/27/2016 - 12:51:56: [SM] Native "AcceptEntityInput" reported: Entity -1 (-1) is not a CBaseEntity
    L 07/27/2016 - 12:51:56: [SM] Displaying call stack trace for plugin "wheelofdoom.smx":
    L 07/27/2016 - 12:51:56: [SM]   [0]  Line 97, C:\Users\Александğ\AppData\Roaming\spedit\sourcepawn\configs\sm_1_8_5914\Мои плагины !\wheelofdoom.sp::AutoSpin()
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    kgbproject
    Member
    Join Date: Nov 2014
    Location: Russia
    Old 07-27-2016 , 06:27   Re: [TF2]Spawn/Spin/Remove Wheel Of Doom
    Reply With Quote #5

    Quote:
    Originally Posted by ZAGOR View Post
    /deletewheel command don't work, also I think you have more problems
    Code:
    L 07/27/2016 - 12:51:44: [SM] Native "AcceptEntityInput" reported: Entity -1 (-1) is not a CBaseEntity
    L 07/27/2016 - 12:51:44: [SM] Displaying call stack trace for plugin "wheelofdoom.smx":
    L 07/27/2016 - 12:51:44: [SM]   [0]  Line 97, C:\Users\Александğ\AppData\Roaming\spedit\sourcepawn\configs\sm_1_8_5914\Мои плагины !\wheelofdoom.sp::AutoSpin()
    L 07/27/2016 - 12:51:44: [SM] Native "AcceptEntityInput" reported: Entity -1 (-1) is not a CBaseEntity
    L 07/27/2016 - 12:51:44: [SM] Displaying call stack trace for plugin "wheelofdoom.smx":
    L 07/27/2016 - 12:51:44: [SM]   [0]  Line 97, C:\Users\Александğ\AppData\Roaming\spedit\sourcepawn\configs\sm_1_8_5914\Мои плагины !\wheelofdoom.sp::AutoSpin()
    L 07/27/2016 - 12:51:56: [SM] Native "AcceptEntityInput" reported: Entity -1 (-1) is not a CBaseEntity
    L 07/27/2016 - 12:51:56: [SM] Displaying call stack trace for plugin "wheelofdoom.smx":
    L 07/27/2016 - 12:51:56: [SM]   [0]  Line 97, C:\Users\Александğ\AppData\Roaming\spedit\sourcepawn\configs\sm_1_8_5914\Мои плагины !\wheelofdoom.sp::AutoSpin()
    Lol ? You need spawn wheel first and only before spawning you can remove them
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    Join Date: Nov 2014
    Location: Russia
    Old 07-27-2016 , 06:27   Re: [TF2]Spawn/Spin/Remove Wheel Of Doom
    Reply With Quote #6

    I dont know i doesnt see this errors if wheel is spawned
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    Last edited by kgbproject; 07-27-2016 at 06:29.
    kgbproject is offline
    kgbproject
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    Join Date: Nov 2014
    Location: Russia
    Old 07-27-2016 , 07:34   Re: [TF2]Spawn/Spin/Remove Wheel Of Doom
    Reply With Quote #7

    Quote:
    Originally Posted by ZAGOR View Post
    /deletewheel command don't work, also I think you have more problems
    Code:
    L 07/27/2016 - 12:51:44: [SM] Native "AcceptEntityInput" reported: Entity -1 (-1) is not a CBaseEntity
    L 07/27/2016 - 12:51:44: [SM] Displaying call stack trace for plugin "wheelofdoom.smx":
    L 07/27/2016 - 12:51:44: [SM]   [0]  Line 97, C:\Users\Александğ\AppData\Roaming\spedit\sourcepawn\configs\sm_1_8_5914\Мои плагины !\wheelofdoom.sp::AutoSpin()
    L 07/27/2016 - 12:51:44: [SM] Native "AcceptEntityInput" reported: Entity -1 (-1) is not a CBaseEntity
    L 07/27/2016 - 12:51:44: [SM] Displaying call stack trace for plugin "wheelofdoom.smx":
    L 07/27/2016 - 12:51:44: [SM]   [0]  Line 97, C:\Users\Александğ\AppData\Roaming\spedit\sourcepawn\configs\sm_1_8_5914\Мои плагины !\wheelofdoom.sp::AutoSpin()
    L 07/27/2016 - 12:51:56: [SM] Native "AcceptEntityInput" reported: Entity -1 (-1) is not a CBaseEntity
    L 07/27/2016 - 12:51:56: [SM] Displaying call stack trace for plugin "wheelofdoom.smx":
    L 07/27/2016 - 12:51:56: [SM]   [0]  Line 97, C:\Users\Александğ\AppData\Roaming\spedit\sourcepawn\configs\sm_1_8_5914\Мои плагины !\wheelofdoom.sp::AutoSpin()
    Oh sorry, im fixed it. You can download update in the top of topic
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    Last edited by kgbproject; 07-27-2016 at 07:39.
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    luki1412
    Veteran Member
    Join Date: Oct 2008
    Location: OnPluginStart()
    Old 07-27-2016 , 10:27   Re: [TF2]Spawn/Spin/Remove Wheel Of Doom
    Reply With Quote #8

    Quote:
    Originally Posted by kgbproject View Post
    I have no idea for doing it
    I assume, pre-caching the sound files should be enough.
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    Randommagic
    Senior Member
    Join Date: Jun 2014
    Location: -
    Old 07-27-2016 , 22:25   Re: [TF2]Spawn/Spin/Remove Wheel Of Doom
    Reply With Quote #9

    Seems fine, but
    when i role the wheel by !spinwheel, it seems like the wheel's spinning twice.

    Spinning wheel of doom
    Rolling the Wheel of Doom !

    ^These two lines are consecutively printed in the chat.
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    kgbproject
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    Location: Russia
    Old 07-28-2016 , 01:54   Re: [TF2]Spawn/Spin/Remove Wheel Of Doom
    Reply With Quote #10

    Okay, im add timer kill when !spinwheel is printed in chat later
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