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Advanced Out-Of-Bounds Protector + Punishment


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cs-cybernet
Junior Member
Join Date: Mar 2006
Old 05-14-2006 , 15:27  
Reply With Quote #61

Quote:
Originally Posted by Marticus
I have added support for a new round delay zone option in order to disable a zone upon expiration of a globally configured (cvar) amount of time.
I have read all the documentation in "OOB Protector v1.02.zip" and I haven't found nothing about "round delay zone". What cvar is changing (turning on) that option. Is it posible to change it after the zones were made?
P.S sorry for bad english.
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BoK | Krazy
Member
Join Date: Dec 2005
Location: Dayton, OH
Old 05-14-2006 , 17:52  
Reply With Quote #62

What you are trying to do is not possible with this plugin.
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cs-cybernet
Junior Member
Join Date: Mar 2006
Old 06-04-2006 , 09:37  
Reply With Quote #63

What does it mean?
Code:
[OOB-DEBUG] RemovePun Called: pun=4
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sluggo
Member
Join Date: May 2006
Old 06-05-2006 , 10:05  
Reply With Quote #64

Great plugin!

Edit: removed, found the answer in the code.
End edit:

Also, is it possible when I have done my zones with f.e. "strip-weapon" punnishement to copy them and past them back and change the punishement to slap? (So in effect the zone has 2 types of punishement?)
Edit: better paste an example :p
-751 1905 -30 -86 2159 35 0 5 0
-751 1905 -30 -86 2159 35 0 2 0

Thanks again for a very nice plugin!
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cs-cybernet
Junior Member
Join Date: Mar 2006
Old 07-10-2006 , 03:11   Re: Advanced Out-Of-Bounds Protector + Punishment
Reply With Quote #65

Is the project close?
I haven't seen author answer for a long time.

Last edited by cs-cybernet; 07-10-2006 at 17:20.
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Xanimos
Veteran Member
Join Date: Apr 2005
Location: Florida
Old 07-10-2006 , 08:48   Re: Advanced Out-Of-Bounds Protector + Punishment
Reply With Quote #66

Hes barely around.
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FatuM
Member
Join Date: Jan 2007
Old 05-28-2007 , 00:05   Re: Advanced Out-Of-Bounds Protector + Punishment
Reply With Quote #67

Hello!

Congratulations for your plugin!

I would like to know if it is possible to make an improvement...
Let me explain : When you choose the "No Weapons" Punishment, is it possible that when the punished player exits the restricted area, he get all his equipement back?
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SeToY
SourceMod Donor
Join Date: Jul 2006
Location: Germany
Old 06-28-2007 , 11:39   Re: Advanced Out-Of-Bounds Protector + Punishment
Reply With Quote #68

hmm i added the spawn-protection for surf_ski_2 but there is no file in configs directory and there is no punishment etc.
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G!BoN
New Member
Join Date: Jul 2007
Old 07-15-2007 , 11:59   Re: Advanced Out-Of-Bounds Protector + Punishment
Reply With Quote #69

Quote:
Originally Posted by d3viCe View Post
How can I get this plugin to disable after certain amount of time and/or after the bomb has been planted? I would be also nice if it could disable every CT zone if there is only one terrorist left.
I want to know this too
It would be a fantastic plugin for Team Play serwers if this will work

Last edited by G!BoN; 07-15-2007 at 12:01.
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3L_PIPO
New Member
Join Date: Sep 2007
Old 09-15-2007 , 03:41   Re: Advanced Out-Of-Bounds Protector + Punishment
Reply With Quote #70

Somebody knows like doing so that plugin in the 10 of the round is deactivated and when c4 is planted
Somebody can say to me?

Sorry my English is very bad
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