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[L4D/L4D2]TankDamageModifier (1.3.2 - 07/02/2018 )


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Author
Lux
Veteran Member
Join Date: Jan 2015
Location: Cat
Plugin ID:
5205
Plugin Version:
1.3.2
Plugin Category:
Gameplay
Plugin Game:
Left 4 Dead
Plugin Dependencies:
    Servers with this Plugin:
    20 
    Plugin Description:
    Simple Tank Damage Modifier, for l4d1 and 2
    Old 05-24-2016 , 16:01   [L4D/L4D2]TankDamageModifier (1.3.2 - 07/02/2018 )
    Reply With Quote #1

    Just a simple plugin

    Cvars:
    PHP Code:
    // This file was auto-generated by SourceMod (v1.7.3-dev+5275)
    // ConVars for plugin "TankDamageModifier.smx"


    // Damage Modifier Value
    // -
    // Default: "20.0"
    // Minimum: "0.000000"
    // Maximum: "9999.000000"
    tank_damage "20.0"

    // Should We Enable Tank Damage Modifing
    // -
    // Default: "1"
    // Minimum: "0.000000"
    // Maximum: "1.000000"
    tank_damage_enable "1"

    // Incapped Damage Multiplyer Value
    // -
    // Default: "3.0"
    // Minimum: "0.000000"
    // Maximum: "9999.000000"
    tank_damage_modifier "3.0" 

    Version(1.1)
    Fixed mistake on Tank incapmultiplyer not working
    (i got my cvar's mixed up sorry ) Please get version 1.1

    Version(1.2)
    Fixed Error for m_zombieClass finding on invalid clients

    Version(1.3)
    Fixed issue with wrong prop damage (e.g Cars)

    Version(1.3.2)
    Removed supertanks support
    Fixed mistake uploaded olderfile version
    regarding prop damage.
    Attached Files
    File Type: sp Get Plugin or Get Source (TankDamageModifier.sp - 2673 views - 3.4 KB)
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    Last edited by Lux; 05-08-2020 at 17:01. Reason: Fixing mistake with uploading wrong file.
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    hoanganh81097
    Senior Member
    Join Date: Apr 2016
    Old 05-25-2016 , 22:56   Re: [L4D/L4D2]TankDamageModifier
    Reply With Quote #2

    nice plugin.
    But can u make for Jockey, Hunter, v.v ?
    hoanganh81097 is offline
    Lux
    Veteran Member
    Join Date: Jan 2015
    Location: Cat
    Old 05-28-2016 , 14:07   Re: [L4D/L4D2]TankDamageModifier
    Reply With Quote #3

    Version 1.2

    Fixed Error for m_zombieClass finding on invalid clients
    For entitys that are not clients

    Error:[SM] [0] Line 98, D:\BasicPawn\TankDamageModifier.sp::eOnTakeDa mage()
    Error:[SM] Native "GetEntProp" reported: Property "m_zombieClass" not found (entity 281/entityflame)
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    Lux
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    Old 06-09-2016 , 12:51   Re: [L4D/L4D2]TankDamageModifier
    Reply With Quote #4

    Quote:
    Originally Posted by hoanganh81097 View Post
    nice plugin.
    But can u make for Jockey, Hunter, v.v ?
    Sorry it took long, i never even saw the comment, there is a cvar for hunter which is attack 2 or left click.

    hunter_pz_claw_dmg "6"
    z_hunter_max_pounce_bonus_damage "24" //max highpounce damage
    6 is default but the pounce damage is scaled by easy normal advanced and expert
    and the incap hp is scaled by amount of health not a fixed value, i could make a version for the hunter let me know if so.

    For the jockey there is convar's for that ill put them below

    jockey_pz_claw_dmg "4"
    z_jockey_ride_damage "4"

    default values on all convars change at will using sm_cvar
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    Lux
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    Old 12-10-2017 , 01:42   Re: [L4D/L4D2]TankDamageModifier (1.2 - 10/12/2017 )
    Reply With Quote #5

    Version(1.3)
    Fixed issue with wrong prop damage (e.g Cars)
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    Mi.Cura
    Veteran Member
    Join Date: Dec 2016
    Location: Brazil
    Old 02-01-2018 , 14:10   Re: [L4D/L4D2]TankDamageModifier (1.3 - 10/12/2017 )
    Reply With Quote #6

    For a long time I've been looking for a way to lessen the damage that Melee weapons give the Tanks, but I see that they do not have this feature in the plugin.

    Be it harder to kill the Tank with a Katana, Machete or Firefighter's Ax.
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    Lux
    Veteran Member
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    Location: Cat
    Old 02-01-2018 , 17:28   Re: [L4D/L4D2]TankDamageModifier (1.3 - 10/12/2017 )
    Reply With Quote #7

    This changes the tank's damage not damage done to the tank

    make a plugin request if you want that
    https://forums.alliedmods.net/forumdisplay.php?f=60
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    Mi.Cura
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    Old 02-01-2018 , 21:58   Re: [L4D/L4D2]TankDamageModifier (1.3 - 10/12/2017 )
    Reply With Quote #8

    OK, Thanks, Lux
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    kadabra
    Junior Member
    Join Date: Apr 2018
    Old 05-04-2018 , 02:33   Re: [L4D/L4D2]TankDamageModifier (1.3.2 - 07/02/2018 )
    Reply With Quote #9

    The only bad thing is that it does not change the damage for each difficulty, they all give the same damage.

    Is there any way to set the damage for each difficulty?
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    Lux
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    Location: Cat
    Old 06-02-2018 , 08:04   Re: [L4D/L4D2]TankDamageModifier (1.3.2 - 07/02/2018 )
    Reply With Quote #10

    could try this https://forums.alliedmods.net/showthread.php?p=834731
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