Forgot to add: If the MOD uses a
titles.txt file, check and see if there is a
localized text entry for a connection message (
%s has joined the game ) etc.
For TFC it looks like:
Code:
Game_playerjoin
{
%s has joined the game
}
This is sent via a TextMsg message as the 2nd parameter, all localized strings are preceded
with the
# chracter so the string is sent as:
#Game_playerjoin. The 3rd parameter
of the message is the player name.
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