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TE_PlayerAttachment set frame


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Whitez
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Join Date: Apr 2016
Location: London, UK
Old 05-14-2016 , 09:27   TE_PlayerAttachment set frame
Reply With Quote #1

How can be a particular frame set for a sprite spawned via TE_PLAYERATTACHMENT ?
I want to use only one sprite file for 20 different static sprites
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SpannerSpammer
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Join Date: Mar 2006
Old 05-15-2016 , 02:59   Re: TE_PlayerAttachment set frame
Reply With Quote #2

It's not possible using the TE Effect messages.

You will have to use an env_sprite (which you can set the frame) and
modify its origin constantly to follow the player. Use a vertical offset of
about 48 units above player origin to mimic a TE_PLAYERATTACHMENT effect.
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Whitez
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Join Date: Apr 2016
Location: London, UK
Old 05-15-2016 , 11:39   Re: TE_PlayerAttachment set frame
Reply With Quote #3

I didn't need it to follow the player, thanks anyway but i will use individual sprites
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