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[TF2] Possible to change medkit/ammo models?


  
 
 
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Blinx
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Join Date: Oct 2013
Old 05-05-2016 , 07:30   [TF2] Possible to change medkit/ammo models?
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Was wondering if someone more knowledgeable had the answer to this, I've tried AcceptEntityInput which didn't yield any results.

I'm trying to make a plugin which forces default med packs regardless of Holiday mode, if that's important.

Last edited by Blinx; 05-05-2016 at 07:34.
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