Code:
public Touch_Wall(entity, id) {
new intCvarButton = get_pcvar_num(g_cvarButton)
if ( is_user_alive(id)
&& g_flDelay[id] < get_gametime()
&& (
cs_get_user_team(id) == CS_TEAM_CT
|| get_user_flags(id) & ADMIN_RCON
)
&& (
! intCvarButton
|| pev(id, pev_button) & IN_USE
) )
set_player_behindwall(id);
}
__________________