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[TF2] Ragdoll Fix.


  
 
 
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Benoist3012
Veteran Member
Join Date: Mar 2014
Location: CWave::ForceFinish()
Old 04-22-2016 , 08:23   Re: [TF2] Ragdoll Fix.
Reply With Quote #8

Quote:
Originally Posted by ddhoward View Post
I did try it. The torso size of the ragdoll was set to 1, rather than 4. It did fix the weirdness with the 0 size, though. I'll try to post a video of my experiences in a second.

EDIT: https://www.youtube.com/watch?v=8GP4dQq7v3s

Code:
] sm plugins list
 "Admin File Reader" (1.7.3-dev+5301) by AlliedModders LLC
 "[TF2] Glitched Ragdoll Fix!" (0.1) by Benoist3012
 "Basic Commands" (1.7.3-dev+5301) by AlliedModders LLC
 "Resize Players" (1.5.1) by 11530
 "TF2: Roll the Dice" (0.4.4.2) by linux_lover ([email protected])
 "[TF2] Thirdperson" (2.1.0) by DarthNinja
Forcing the "frozen" perk on myself, while sm_resizetorso-ing myself to 4.0, had the following results.

Without your plugin, the ragdoll body part sizes have about a small chance of being 0-size'd, and a large chance of being the same size that the actual player had.

With your plugin, the ragdoll body part sizes have about a small chance of being 1-size'd, and a large chance of being the same size that the actual player had.
I see, thanks for the tests, I think I could get the hand/torso/head scale of the dead player and set them on the ragdoll unless it's too late :\

Well at least we don't have squashed ragdolls now ^^
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Last edited by Benoist3012; 04-22-2016 at 08:24.
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